This commit is contained in:
anonoe 2025-04-12 20:09:26 +02:00
parent b2c19d7d7b
commit 4490ac6243
Signed by: anonoe
SSH key fingerprint: SHA256:c7f28FyVXvIXSVjAXp9azN9lKg+khKjVegKYeXHP/Ho
12 changed files with 980 additions and 44 deletions

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@ -1,5 +1,20 @@
{ {
"defaultSigningMode": "PROMPT",
"enableMod": true,
"showNCRButton": false, "showNCRButton": false,
"showReloadButton": false, "showReloadButton": false,
"verifiedIconEnabled": false "verifiedIconEnabled": false,
"showServerSafety": true,
"hideInsecureMessageIndicators": true,
"hideModifiedMessageIndicators": true,
"hideSystemMessageIndicators": true,
"hideWarningToast": true,
"hideSigningRequestMessage": false,
"alwaysHideReportButton": false,
"skipRealmsWarning": false,
"disableTelemetry": true,
"removeTelemetryButton": true,
"demandOnServer": false,
"verifiedIconOffsetX": 0,
"verifiedIconOffsetY": 0
} }

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@ -1,17 +1,73 @@
# BadOptimizations configuration
# Toggle and configure optimizations here.
# *All* of these require restarts.
# Whether we should cancel updating the lightmap if not needed.
enable_lightmap_caching: true enable_lightmap_caching: true
# How much the in-game time must change in ticks (default tick rate = 1/20th of a second)
# for the lightmap to update.
# Higher values will result in less frequent updates
# to block lighting, but slightly better performance.
# Values below 2 will disable the optimization.
lightmap_time_change_needed_for_update: 80 lightmap_time_change_needed_for_update: 80
# Whether the sky's color should be cached unless you're on a biome border.
enable_sky_color_caching: true enable_sky_color_caching: true
# How much the in-game time must change in ticks for the sky color to
# be recalculated when not between biome borders. Higher values will result in
# the sky updating less frequently, but slightly better performance.
# Values below 2 will all have the same effect.
skycolor_time_change_needed_for_update: 20 skycolor_time_change_needed_for_update: 20
# Whether we should avoid calling debug renderers
# if there are no debug entries to render or process.
enable_debug_renderer_disable_if_not_needed: true enable_debug_renderer_disable_if_not_needed: true
#
# Micro optimizations
#
# Whether we should avoid calling the particle manager
# and its calculations if there are no particles.
enable_particle_manager_optimization: true enable_particle_manager_optimization: true
# Whether we should avoid calling the toast manager if there are no toasts.
enable_toast_optimizations: true enable_toast_optimizations: true
# Whether the result of getSkyAngle should be cached
# for the entire frame during rendering.
enable_sky_angle_caching_in_worldrenderer: true enable_sky_angle_caching_in_worldrenderer: true
# Whether entity renderers should be stored directly in EntityType instead of a HashMap.
# If your entity-adding mod crashes with this mod, it's probably this option's fault.
enable_entity_renderer_caching: true enable_entity_renderer_caching: true
# Whether block entity renderers should be stored in BlockEntityType instead of a HashMap.
enable_block_entity_renderer_caching: true enable_block_entity_renderer_caching: true
# Whether entity flags should be cached instead of calling DataTracker.
# Also removes the unnecessary thread lock in DataTracker.
# Unneeded with Lithium. Has no effect in Minecraft 1.20.5+.
enable_entity_flag_caching: true enable_entity_flag_caching: true
# Whether we should avoid calling FOV calculations
# if the FOV effect scale is zero.
enable_remove_redundant_fov_calculations: true enable_remove_redundant_fov_calculations: true
# Don't tick the tutorial if the game is not in demo mode.
enable_remove_tutorial_if_not_demo: true enable_remove_tutorial_if_not_demo: true
#
# Other
#
# Whether BadOptimizations <version> should be added onto
# the left text of the F3 menu.
show_f3_text: false show_f3_text: false
# Some config options will be force-disabled if certain mods are present
# due to incompatibilities (e.g. entity rendering caching
# is disabled w/ Twilight Forest / BedrockSkinUtility / SkinShuffle).
# However, if you still want to use the optimizations, you can override it
# by setting this to true. Beware of crashes. And Herobrine.
ignore_mod_incompatibilities: false ignore_mod_incompatibilities: false
# Whether to log the entire config into console when booting up.
# If you plan on reporting an issue, please keep this on.
log_config: false log_config: false
# Do not change this
config_version: 4 config_version: 4

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@ -1,17 +1,152 @@
version = 3 version = 3
# (Default:
# max(
# 1,
# min(
# if( is_windows,
# (cpus / 1.6 - 2),
# (cpus / 1.2 - 2)
# ),
# if( is_j9vm,
# ( ( mem_gb - (if(is_client, 0.6, 0.2)) ) / 0.5 ),
# ( ( mem_gb - (if(is_client, 1.2, 0.6)) ) / 1.2 )
# )
# ) - if(is_client, 2, 0)
# )
# )
# The expression for the default value of global executor parallelism.
# This is used when the parallelism isn't overridden.
# Available variables: is_windows, is_j9vm, is_client, cpus, mem_gb
#
defaultGlobalExecutorParallelismExpression = "max(1,min(if(is_client,(cpus/2.66+1),(cpus/1.5)),if(is_j9vm,((mem_gb-(if(is_client,0.5,0.2)))/0.2),((mem_gb-(if(is_client,0.8,0.5)))/0.2))))" defaultGlobalExecutorParallelismExpression = "max(1,min(if(is_client,(cpus/2.66+1),(cpus/1.5)),if(is_j9vm,((mem_gb-(if(is_client,0.5,0.2)))/0.2),((mem_gb-(if(is_client,0.8,0.5)))/0.2))))"
# (Default: 2) Configures the parallelism of global executor
globalExecutorParallelism = "default"
[clientSideConfig] [clientSideConfig]
[clientSideConfig.modifyMaxVDConfig] [clientSideConfig.modifyMaxVDConfig]
# (Default: true) Whether to modify maximum view distance
enabled = false enabled = false
# (Default: 35) Max render distance allowed in game options
maxViewDistance = "default"
[noTickViewDistance] [noTickViewDistance]
# (Default: true) Whether to use compatibility mode to send chunks
# This may fix some mod compatibility issues
compatibilityMode = false compatibilityMode = false
# (Default: 3) No-tick view distance max concurrent chunk loads
# Lower this for a better latency and higher this for a faster loading
maxConcurrentChunkLoads = 2 maxConcurrentChunkLoads = 2
# (Default: false) Whether to ensure correct chunks within normal render distance
# This will send chunks twice increasing network load
ensureChunkCorrectness = "default"
# (Default: true) Whether to enable no-tick view distance
enabled = "default"
[ioSystem] [ioSystem]
# (Default: true) Whether to use async chunk loading & unloading
async = "default"
# (Default: -1) Defines which chunk compression should be used
# -1 for Vanilla default
# 1 for GZip (RFC1952) (Vanilla compatible)
# 2 for Zlib (RFC1950) (Vanilla default) (Vanilla compatible)
# 3 for Uncompressed (Fastest, but higher disk usage) (Vanilla compatible)
#
# Original chunk data will still readable after modifying this option
# as this option only affects newly stored chunks
# Invalid values will fall back to vanilla default
#
chunkStreamVersion = "default"
# (Default: false) EXPERIMENTAL FEATURE
# This replaces the way your chunks are saved.
# Please keep regular backups of your world if you are using this feature,
# and report any world issues you encounter with this feature to our GitHub.
#
# Whether to use the fast reduced allocation chunk serializer
# (may cause incompatibility with other mods)
#
# Set to false for the following reasons:
# Incompatible with architectury@9.2.14 (*) (defined in c2me)
gcFreeChunkSerializer = true gcFreeChunkSerializer = true
# (Default: true) Whether to use the optimized implementation of IO system
replaceImpl = "default"
# (Default: 8192) Soft limit for io worker nbt cache
chunkDataCacheSoftLimit = "default"
# (Default: 32678) Hard limit for io worker nbt cache
chunkDataCacheLimit = "default"
[threadedWorldGen] [threadedWorldGen]
# (Default: true) Whether to allow feature generation (world decorations like trees, ores and etc.) run in parallel
# (may cause incompatibility with other mods)
allowThreadedFeatures = "default"
# (Default: true) Whether to allow reducing lock radius
# (may cause incompatibility with other mods)
reduceLockRadius = "default"
# (Default: true) Whether to enable async and parallel scheduling
# This will reduce server thread load
# (may cause incompatibility with other mods)
#
asyncScheduling = "default"
# (Default: false) Whether to enable this feature
enabled = true enabled = true
[fixes]
# (Default: true)
# Whether to disable the shutdown hook of log4j2 on dedicated servers.
# Enabling this also makes the JVM exit when the dedicated server is considered fully shut down.
# This option have no effect on client-side.
# We has historically been doing this, and this config option allows you to disable this behavior.
#
disableLoggingShutdownHook = "default"
# (Default: true) Enforces safe world random access.
# This feature detects unsafe off-thread world random access, helping to find the causes
# of mysterious "Accessing LegacyRandomSource from multiple threads" crash.
# The default behavior is to fail hard when such bad things happens.
# Disabling this option will replace this behavior with a warning.
#
# It is generally not recommended to disable this settings unless you know what you are doing
#
#
enforceSafeWorldRandomAccess = "default"
[generalOptimizations]
# (Default: 100000) The task interval of mid-tick chunk tasks in nanoseconds (-1 to disable)
# Mid-tick chunk tasks is to execute chunk tasks during server tick loop
# to speed up chunk loading and generation
# This helps chunks loading and generating under high MSPT but may raise
# MSPT when chunks are loading or generating
#
# It is generally not recommended to adjust this value unless you know
# what you are doing
#
# Incompatible with Dimensional Threading (dimthread)
#
midTickChunkTasksInterval = "default"
# (Default: true) Whether to let async chunk request no longer block server thread
# (may cause incompatibility with other mods)
optimizeAsyncChunkRequest = "default"
[generalOptimizations.autoSave]
# (Default: ENHANCED) Defines how auto save should be handled
# VANILLA: Use vanilla auto-save behavior (auto-save performed every tick during ticking)
# ENHANCED: Use C2ME enhanced auto-save (auto-save performed when the server have spare time after ticking)
# PERIODIC: Use pre-1.18 vanilla auto-save behavior (auto-save performed every 6000 ticks during ticking)
#
# Please preserve quotes so this config don't break
#
mode = "default"
# (Default: 20000) Defines the delay in milliseconds between performing auto-save for a chunk
# This is only used when mode is set to ENHANCED
#
delay = "default"
[vanillaWorldGenOptimizations]
# (Default: true) Whether to enable aquifer optimizations to accelerate overworld worldgen
# (may cause incompatibility with other mods)
optimizeAquifer = "default"
# (Default: true) Whether to enable End Biome Cache to accelerate The End worldgen
# This is no longer included in lithium-fabric
# (may cause incompatibility with other mods)
#
useEndBiomeCache = "default"

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@ -1 +1,22 @@
# Replace the blockstate neighbor table
replaceNeighborLookup = true
# Do not store the properties of a state explicitly and read themfrom the replace neighbor table instead. Requires replaceNeighborLookup to be enabled
replacePropertyMap = true
# Cache the predicate instances used in multipart models
cacheMultipartPredicates = true
# Avoid creation of new strings when creating ModelResourceLocations
modelResourceLocations = true
# Do not create a new MultipartBakedModel instance for each block state using the same multipartmodel. Requires cacheMultipartPredicates to be enabled
multipartDeduplication = true
# Deduplicate cached data for blockstates, most importantly collision and render shapes
blockstateCacheDeduplication = true
# Deduplicate vertex data of baked quads in the basic model implementations
bakedQuadDeduplication = true
# Use smaller data structures for "simple" models, especially models with few side-specific faces
modelSides = true
# Replace objects used to detect multi-threaded access to chunks by a much smaller field. This option is disabled by default due to very rare and very hard-to-reproduce crashes, use at your own risk!
useSmallThreadingDetector = true useSmallThreadingDetector = true
# Use a slightly more compact, but also slightly slower representation for block states
compactFastMap = false
# Populate the neighbor table used by vanilla. Enabling this slightly increases memory usage, but can help with issues in the rare case where mods access it directly.
populateNeighborTable = false

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@ -1,6 +1,21 @@
{ {
"REGULAR_INFO": "----- Regular config values below -----",
"font_atlas_resizing": true,
"map_atlas_generation": true,
"hud_batching": true,
"fast_text_lookup": true,
"fast_buffer_upload": true,
"COSMETIC_INFO": "----- Cosmetic only config values below (Does not optimize anything) -----",
"dont_add_info_into_debug_hud": false,
"EXPERIMENTAL_INFO": "----- Experimental config values below (Rendering glitches may occur) -----",
"experimental_disable_error_checking": true, "experimental_disable_error_checking": true,
"experimental_disable_resource_pack_conflict_handling": false, "experimental_disable_resource_pack_conflict_handling": false,
"experimental_sign_text_buffering": true, "experimental_sign_text_buffering": true,
"experimental_screen_batching": true "experimental_screen_batching": true,
"DEBUG_INFO": "----- Debug only config values below (Do not touch) -----",
"debug_only_and_not_recommended_disable_universal_batching": false,
"debug_only_and_not_recommended_disable_mod_conflict_handling": false,
"debug_only_and_not_recommended_disable_hardware_conflict_handling": false,
"debug_only_print_additional_error_information": false,
"debug_only_use_last_usage_for_batch_ordering": false
} }

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@ -1,29 +1,582 @@
{ {
"InfoLineOrders": {
"infoBeeCount": 36,
"infoBiome": 19,
"infoBiomeRegistryName": 20,
"infoBlockBreakSpeed": 6,
"infoBlockInChunk": 28,
"infoBlockPosition": 6,
"infoBlockProperties": 27,
"infoChunkPosition": 7,
"infoChunkSections": 14,
"infoChunkSectionsLine": 15,
"infoChunkUpdates": 16,
"infoCoordinates": 4,
"infoCoordinatesScaled": 4,
"infoDifficulty": 18,
"infoDimensionId": 5,
"infoDistance": 33,
"infoEntities": 21,
"infoEntitiesClientWorld": 22,
"infoEntityRegistryName": 24,
"infoFacing": 8,
"infoFurnaceXp": 30,
"infoFPS": 0,
"infoHoneyLevel": 37,
"infoHorseSpeed": 36,
"infoHorseJump": 37,
"infoLightLevel": 10,
"infoLookingAtBlock": 25,
"infoLookingAtBlockInChunk": 26,
"infoLookingAtEntity": 23,
"infoMemoryUsage": 0,
"infoMobCaps": 10,
"infoLoadedChunksCount": 31,
"infoParticleCount": 17,
"infoPing": 36,
"infoRegionFile": 29,
"infoRotationPitch": 12,
"infoRotationYaw": 11,
"infoServerTPS": 9,
"infoSlimeChunk": 22,
"infoSpeed": 13,
"infoSpeedAxis": 13,
"infoSpeedHV": 13,
"infoSprinting": 40,
"infoTileEntities": 32,
"infoTimeDayModulo": 35,
"infoTimeIRL": 1,
"infoTimeTotalModulo": 34,
"infoTimeWorld": 2,
"infoWorldTimeFormatted": 3
},
"Colors": {
"beaconRangeLvl1": "#20E060FF",
"beaconRangeLvl2": "#20FFB040",
"beaconRangeLvl3": "#20FFF040",
"beaconRangeLvl4": "#2060FF40",
"blockGridOverlayColor": "#80FFFFFF",
"conduitRange": "#2030FFFF",
"lightLevelMarkerBlockLit": "#FF209040",
"lightLevelMarkerDark": "#FFFF4848",
"lightLevelMarkerDim": "#FFC0C040",
"lightLevelMarkerSkyLit": "#FFFFFF33",
"lightLevelNumberBlockDark": "#FFC03030",
"lightLevelNumberBlockDim": "#FFC0C040",
"lightLevelNumberBlockLit": "#FF20FF40",
"lightLevelNumberSkyDark": "#FFFFF030",
"lightLevelNumberSkyDim": "#FFC0C030",
"lightLevelNumberSkyLit": "#FF40E0FF",
"randomTicksFixedOverlayColor": "#30F9F225",
"randomTicksPlayerOverlayColor": "#3030FE73",
"regionOverlayColor": "#30FF8019",
"shapeAdjustableSpawnSphere": "#6030B0B0",
"shapeBox": "#6050A0A0",
"shapeCanDespawnSphere": "#60A04050",
"shapeCanSpawnSphere": "#60A04050",
"shapeCircle": "#6030B0B0",
"shapeDespawnSphere": "#60A04050",
"shapeLineBlocky": "#6030F0B0",
"shapeSphereBlocky": "#6030B0B0",
"slimeChunksOverlayColor": "#3020F020",
"spawnPlayerEntityOverlayColor": "#302050D0",
"spawnPlayerLazyOverlayColor": "#30D030D0",
"spawnPlayerOuterOverlayColor": "#306900D2",
"spawnRealEntityOverlayColor": "#3030FF20",
"spawnRealLazyOverlayColor": "#30FF3020",
"spawnRealOuterOverlayColor": "#309D581A",
"spawnableColumnHeightsOverlayColor": "#A0FF00FF",
"textBackgroundColor": "#A0505050",
"textColor": "#FFE0E0E0"
},
"Generic": { "Generic": {
"axolotlTooltipsTooltips": true, "axolotlTooltipsTooltips": true,
"beeTooltips": true, "beeTooltips": true,
"honeyTooltips": true, "honeyTooltips": true,
"biomeOverlaySingleColor": true,
"debugMessages": false,
"debugRendererPathFindingEnablePointWidth": true,
"dontClearStoredSeedOnDimensionChange": true,
"enableVanillaDebugRendererFix": true,
"lightLevelAutoHeight": false,
"lightLevelCollisionCheck": false,
"lightLevelColoredNumbers": true,
"lightLevelNumberRotation": true,
"lightLevelRenderThrough": false,
"lightLevelSkipBlockCheck": false,
"lightLevelUnderWater": false,
"mapPreview": true, "mapPreview": true,
"offsetSubtitleHud": true,
"requireSneak": false,
"shulkerBoxPreview": true, "shulkerBoxPreview": true,
"shulkerDisplayBgColor": true,
"shulkerDisplayRequireShift": true,
"slimeChunkTopToPlayer": true,
"sortLinesByLength": false,
"sortLinesReversed": false,
"structuresRenderThrough": false,
"useCustomizedCoordinateFormat": true,
"useFontShadow": false,
"useTextBackground": true,
"mainRenderingToggle": { "mainRenderingToggle": {
"enabled": true, "enabled": true,
"hotkey": { "hotkey": {
"keys": "" "keys": ""
} }
} },
"openConfigGui": {
"keys": "H,C"
},
"requiredKey": {
"keys": ""
},
"setDistanceReferencePoint": {
"keys": ""
},
"shapeEditor": {
"keys": ""
},
"blockGridOverlayMode": "all",
"lightLevelMarkerCondition": "spawnable",
"lightLevelMarkers": "square",
"lightLevelNumberCondition": "always",
"lightLevelNumbers": "block",
"hudAlignment": "top_left",
"biomeOverlayRange": 4,
"biomeOverlayRangeVertical": 0,
"blockGridOverlayRadius": 32,
"coordinateFormat": "x: %.1f y: %.1f z: %.1f",
"dateFormatReal": "yyyy-MM-dd HH:mm:ss",
"dateFormatMinecraft": "MC time: (day {DAY}) {HOUR}:{MIN}:xx",
"fontScale": 0.5,
"lightLevelMarkerSize": 0.84,
"lightLevelNumberOffsetBlockX": 0.26,
"lightLevelNumberOffsetBlockY": 0.32,
"lightLevelNumberOffsetSkyX": 0.42,
"lightLevelNumberOffsetSkyY": 0.56,
"lightLevelRange": 24,
"lightLevelThresholdDim": 0,
"lightLevelThresholdSafe": 1,
"lightLevelRenderOffset": 0.005,
"mapPreviewSize": 160,
"slimeChunkOverlayRadius": -1,
"spawnableColumnHeightsOverlayRadius": 40,
"textPosX": 4,
"textPosY": 4,
"timeDayDivisor": 24000,
"timeTotalDivisor": 24000
}, },
"InfoTypeToggles": { "InfoTypeToggles": {
"infoBeeCount": false,
"infoBiome": false,
"infoBiomeRegistryName": false,
"infoBlockBreakSpeed": false,
"infoBlockInChunk": false,
"infoBlockPosition": false,
"infoBlockProperties": false,
"infoChunkPosition": false,
"infoChunkSections": false,
"infoChunkSectionsLine": false,
"infoChunkUpdates": false,
"infoCoordinates": false, "infoCoordinates": false,
"infoCoordinatesScaled": false,
"infoDifficulty": false,
"infoDimensionId": false,
"infoDistance": false,
"infoEntities": false,
"infoEntitiesClientWorld": false,
"infoEntityRegistryName": false,
"infoFacing": false, "infoFacing": false,
"infoTimeIRL": false "infoFurnaceXp": false,
"infoFPS": false,
"infoHoneyLevel": false,
"infoHorseSpeed": false,
"infoHorseJump": false,
"infoLightLevel": false,
"infoLookingAtBlock": false,
"infoLookingAtBlockInChunk": false,
"infoLookingAtEntity": false,
"infoMemoryUsage": false,
"infoMobCaps": false,
"infoLoadedChunksCount": false,
"infoParticleCount": false,
"infoPing": false,
"infoRegionFile": false,
"infoRotationPitch": false,
"infoRotationYaw": false,
"infoServerTPS": false,
"infoSlimeChunk": false,
"infoSpeed": false,
"infoSpeedAxis": false,
"infoSpeedHV": false,
"infoSprinting": false,
"infoTileEntities": false,
"infoTimeDayModulo": false,
"infoTimeIRL": false,
"infoTimeTotalModulo": false,
"infoTimeWorld": false,
"infoWorldTimeFormatted": false
},
"InfoHotkeys": {
"infoBeeCount": {
"keys": ""
},
"infoBiome": {
"keys": ""
},
"infoBiomeRegistryName": {
"keys": ""
},
"infoBlockBreakSpeed": {
"keys": ""
},
"infoBlockInChunk": {
"keys": ""
},
"infoBlockPosition": {
"keys": ""
},
"infoBlockProperties": {
"keys": ""
},
"infoChunkPosition": {
"keys": ""
},
"infoChunkSections": {
"keys": ""
},
"infoChunkSectionsLine": {
"keys": ""
},
"infoChunkUpdates": {
"keys": ""
},
"infoCoordinates": {
"keys": ""
},
"infoCoordinatesScaled": {
"keys": ""
},
"infoDifficulty": {
"keys": ""
},
"infoDimensionId": {
"keys": ""
},
"infoDistance": {
"keys": ""
},
"infoEntities": {
"keys": ""
},
"infoEntitiesClientWorld": {
"keys": ""
},
"infoEntityRegistryName": {
"keys": ""
},
"infoFacing": {
"keys": ""
},
"infoFurnaceXp": {
"keys": ""
},
"infoFPS": {
"keys": ""
},
"infoHoneyLevel": {
"keys": ""
},
"infoHorseSpeed": {
"keys": ""
},
"infoHorseJump": {
"keys": ""
},
"infoLightLevel": {
"keys": ""
},
"infoLookingAtBlock": {
"keys": ""
},
"infoLookingAtBlockInChunk": {
"keys": ""
},
"infoLookingAtEntity": {
"keys": ""
},
"infoMemoryUsage": {
"keys": ""
},
"infoMobCaps": {
"keys": ""
},
"infoLoadedChunksCount": {
"keys": ""
},
"infoParticleCount": {
"keys": ""
},
"infoPing": {
"keys": ""
},
"infoRegionFile": {
"keys": ""
},
"infoRotationPitch": {
"keys": ""
},
"infoRotationYaw": {
"keys": ""
},
"infoServerTPS": {
"keys": ""
},
"infoSlimeChunk": {
"keys": ""
},
"infoSpeed": {
"keys": ""
},
"infoSpeedAxis": {
"keys": ""
},
"infoSpeedHV": {
"keys": ""
},
"infoSprinting": {
"keys": ""
},
"infoTileEntities": {
"keys": ""
},
"infoTimeDayModulo": {
"keys": ""
},
"infoTimeIRL": {
"keys": ""
},
"infoTimeTotalModulo": {
"keys": ""
},
"infoTimeWorld": {
"keys": ""
},
"infoWorldTimeFormatted": {
"keys": ""
}
}, },
"RendererToggles": { "RendererToggles": {
"overlayLightLevel": false "overlayBeaconRange": false,
"overlayBiomeBorder": false,
"overlayBlockGrid": false,
"overlayConduitRange": false,
"overlayLightLevel": false,
"overlayRandomTicksFixed": false,
"overlayRandomTicksPlayer": false,
"overlayRegionFile": false,
"overlaySlimeChunks": false,
"overlaySpawnableColumnHeights": false,
"overlaySpawnChunkReal": false,
"overlaySpawnChunkPlayer": false,
"overlayStructureMainToggle": false,
"shapeRenderer": false,
"debugChunkBorder": false,
"debugChunkInfo": false,
"debugChunkOcclusion": false,
"debugCollisionBoxEnabled": false,
"debugNeighborsUpdateEnabled": false,
"debugPathfindingEnabled": false,
"debugSolidFaceEnabled": false,
"debugWaterEnabled": false
}, },
"RendererHotkeys": { "RendererHotkeys": {
"overlayBeaconRange": {
"keys": ""
},
"overlayBiomeBorder": {
"keys": ""
},
"overlayBlockGrid": {
"keys": ""
},
"overlayConduitRange": {
"keys": ""
},
"overlayLightLevel": { "overlayLightLevel": {
"keys": "LEFT_CONTROL,L" "keys": "LEFT_CONTROL,L"
},
"overlayRandomTicksFixed": {
"keys": ""
},
"overlayRandomTicksPlayer": {
"keys": ""
},
"overlayRegionFile": {
"keys": ""
},
"overlaySlimeChunks": {
"keys": ""
},
"overlaySpawnableColumnHeights": {
"keys": ""
},
"overlaySpawnChunkReal": {
"keys": ""
},
"overlaySpawnChunkPlayer": {
"keys": ""
},
"overlayStructureMainToggle": {
"keys": ""
},
"shapeRenderer": {
"keys": ""
},
"debugChunkBorder": {
"keys": ""
},
"debugChunkInfo": {
"keys": ""
},
"debugChunkOcclusion": {
"keys": ""
},
"debugCollisionBoxEnabled": {
"keys": ""
},
"debugNeighborsUpdateEnabled": {
"keys": ""
},
"debugPathfindingEnabled": {
"keys": ""
},
"debugSolidFaceEnabled": {
"keys": ""
},
"debugWaterEnabled": {
"keys": ""
} }
}, },
"StructureColors": {
"Bastion Remnant Main": "#302171F5",
"Bastion Remnant Components": "#302171F5",
"Buried Treasure Main": "#302298E6",
"Buried Treasure Components": "#302298E6",
"Desert Pyramid Main": "#30FFFF00",
"Desert Pyramid Components": "#30FFFF00",
"End City Main": "#30EB07EB",
"End City Components": "#30EB07EB",
"Igloo Main": "#300FAFE4",
"Igloo Components": "#300FAFE4",
"Jungle Temple Main": "#3099FF00",
"Jungle Temple Components": "#3099FF00",
"Mansion Main": "#30FF6500",
"Mansion Components": "#30FF6500",
"Mineshaft Main": "#30F8D650",
"Mineshaft Components": "#30F8D650",
"Nether Fortress Main": "#30FC381D",
"Nether Fortress Components": "#30FC381D",
"Nether Fossil Main": "#30868E99",
"Nether Fossil Components": "#30868E99",
"Ocean Monument Main": "#3029E6EF",
"Ocean Monument Components": "#3029E6EF",
"Ocean Ruin Main": "#300FAD83",
"Ocean Ruin Components": "#300FAD83",
"Pillager Outpost Main": "#300FAD83",
"Pillager Outpost Components": "#300FAD83",
"Ruined Portal Main": "#309F03D3",
"Ruined Portal Components": "#309F03D3",
"Shipwreck Main": "#30EB1995",
"Shipwreck Components": "#30EB1995",
"Stronghold Main": "#30009999",
"Stronghold Components": "#30009999",
"Village Main": "#3054CB4E",
"Village Components": "#3054CB4E",
"Witch Hut Main": "#30BE1DFC",
"Witch Hut Components": "#300099FF",
"Unknown Main": "#50FFFFFF",
"Unknown Components": "#50FFFFFF"
},
"StructureHotkeys": {
"Toggle Bastion Remnant": {
"keys": ""
},
"Toggle Buried Treasure": {
"keys": ""
},
"Toggle Desert Pyramid": {
"keys": ""
},
"Toggle End City": {
"keys": ""
},
"Toggle Igloo": {
"keys": ""
},
"Toggle Jungle Temple": {
"keys": ""
},
"Toggle Mansion": {
"keys": ""
},
"Toggle Mineshaft": {
"keys": ""
},
"Toggle Nether Fortress": {
"keys": ""
},
"Toggle Nether Fossil": {
"keys": ""
},
"Toggle Ocean Monument": {
"keys": ""
},
"Toggle Ocean Ruin": {
"keys": ""
},
"Toggle Pillager Outpost": {
"keys": ""
},
"Toggle Ruined Portal": {
"keys": ""
},
"Toggle Shipwreck": {
"keys": ""
},
"Toggle Stronghold": {
"keys": ""
},
"Toggle Village": {
"keys": ""
},
"Toggle Witch Hut": {
"keys": ""
},
"Toggle Unknown": {
"keys": ""
}
},
"StructureToggles": {
"Bastion Remnant": false,
"Buried Treasure": false,
"Desert Pyramid": false,
"End City": false,
"Igloo": false,
"Jungle Temple": false,
"Mansion": false,
"Mineshaft": false,
"Nether Fortress": false,
"Nether Fossil": false,
"Ocean Monument": false,
"Ocean Ruin": false,
"Pillager Outpost": false,
"Ruined Portal": false,
"Shipwreck": false,
"Stronghold": false,
"Village": false,
"Witch Hut": false,
"Unknown": false
},
"config_version": 1 "config_version": 1
} }

View file

@ -1,12 +1,86 @@
mixin.bugfix.chunk_deadlock=true # This is the configuration file for ModernFix.
# In general, prefer using the config screen to editing this file. It can be accessed
# via the standard mod menu on your respective mod loader. Changes will, however,
# require restarting the game to take effect.
#
# The following options can be enabled or disabled if there is a compatibility issue.
# Add a line with your option name and =true or =false at the bottom of the file to enable
# or disable a rule. For example:
# mixin.perf.dynamic_resources=true
# Do not include the #. You may reset to defaults by deleting this file.
#
# Available options:
# mixin.bugfix.buffer_builder_leak=true # (default)
# mixin.bugfix.chunk_deadlock=false # (overridden for mod compat)
# mixin.bugfix.concurrency=true # (default)
# mixin.bugfix.ender_dragon_leak=true # (default)
# mixin.bugfix.missing_block_entities=false # (default)
# mixin.bugfix.packet_leak=false # (default)
# mixin.bugfix.paper_chunk_patches=false # (overridden for mod compat)
# mixin.bugfix.restore_old_dragon_movement=false # (default)
# mixin.bugfix.world_leaks=true # (default)
# mixin.bugfix.world_screen_skipped=true # (default)
# mixin.devenv=false # (default)
# mixin.feature.blockentity_incorrect_thread=false # (default)
# mixin.feature.branding=true # (default)
# mixin.feature.cause_lag_by_disabling_threads=false # (default)
# mixin.feature.direct_stack_trace=false # (default)
# mixin.feature.disable_unihex_font=false # (default)
# mixin.feature.integrated_server_watchdog=true # (default)
# mixin.feature.measure_time=true # (default)
# mixin.feature.remove_chat_signing=false # (default)
# mixin.feature.remove_telemetry=true # (default)
# mixin.feature.snapshot_easter_egg=true # (default)
# mixin.feature.spam_thread_dump=false # (default)
# mixin.feature.spark_profile_launch=false # (default)
# mixin.feature.stalled_chunk_load_detection=false # (default)
# mixin.feature.warn_missing_perf_mods=true # (default)
# mixin.launch.class_search_cache=true # (default)
# mixin.perf.blast_search_trees=true # (default)
# mixin.perf.blast_search_trees.force=false # (default)
# mixin.perf.cache_blockstate_cache_arrays=true # (default)
# mixin.perf.cache_model_materials=true # (default)
# mixin.perf.cache_profile_texture_url=true # (default)
# mixin.perf.cache_strongholds=false # (overridden for mod compat)
# mixin.perf.cache_upgraded_structures=true # (default)
# mixin.perf.chunk_meshing=true # (default)
# mixin.perf.clear_fabric_mapping_tables=false # (default)
# mixin.perf.clear_mixin_classinfo=false # (default)
# mixin.perf.compact_bit_storage=true # (default)
# mixin.perf.dedicated_reload_executor=true # (default)
# mixin.perf.deduplicate_climate_parameters=false # (default)
# mixin.perf.deduplicate_location=false # (default)
# mixin.perf.deduplicate_wall_shapes=true # (default)
# mixin.perf.dynamic_dfu=true # (default)
# mixin.perf.dynamic_entity_renderers=false # (default)
# mixin.perf.dynamic_resources=false # (default)
# mixin.perf.dynamic_sounds=true # (default)
# mixin.perf.dynamic_structure_manager=true # (default)
# mixin.perf.faster_command_suggestions=true # (default)
# mixin.perf.faster_item_rendering=false # (default)
# mixin.perf.faster_structure_location=true # (default)
# mixin.perf.faster_texture_stitching=true # (default)
# mixin.perf.fix_loop_spin_waiting=true # (default)
# mixin.perf.memoize_creative_tab_build=true # (default)
# mixin.perf.model_optimizations=true # (default)
# mixin.perf.mojang_registry_size=true # (default)
# mixin.perf.nbt_memory_usage=false # (overridden for mod compat)
# mixin.perf.reduce_blockstate_cache_rebuilds=true # (default)
# mixin.perf.remove_biome_temperature_cache=true # (default)
# mixin.perf.remove_spawn_chunks=false # (default)
# mixin.perf.resourcepacks=true # (default)
# mixin.perf.state_definition_construct=true # (default)
# mixin.perf.thread_priorities=false # (overridden for mod compat)
# mixin.perf.ticking_chunk_alloc=true # (default)
# mixin.perf.worldgen_allocation=false # (default)
# mixin.safety=true # (default)
#
# User overrides go here.
mixin.bugfix.packet_leak=true mixin.bugfix.packet_leak=true
mixin.bugfix.paper_chunk_patches=true
mixin.perf.clear_fabric_mapping_tables=true mixin.perf.clear_fabric_mapping_tables=true
mixin.perf.clear_mixin_classinfo=true mixin.perf.clear_mixin_classinfo=true
mixin.perf.deduplicate_location=true mixin.perf.deduplicate_location=true
mixin.perf.dynamic_entity_renderers=true mixin.perf.dynamic_entity_renderers=true
mixin.perf.dynamic_resources=true mixin.perf.dynamic_resources=true
mixin.perf.faster_item_rendering=true mixin.perf.faster_item_rendering=true
mixin.perf.nbt_memory_usage=true
mixin.perf.remove_spawn_chunks=true mixin.perf.remove_spawn_chunks=true
mixin.perf.thread_priorities=false

View file

@ -1,7 +1,23 @@
version = 1 version = 1
enableSodiumMenu = true
cloudCulling = true
signTextCulling = true
rainCulling = true
useBlockStateCulling = true
useCustomItemFrameRenderer = true
itemFrameMapCulling = true
useItemFrameLOD = true
itemFrameLODRange = 16 itemFrameLODRange = 16
useItemFrame3FaceCulling = true
itemFrame3FaceCullingRange = 2.0 itemFrame3FaceCullingRange = 2.0
leavesCullingMode = "DEPTH" leavesCullingMode = "DEPTH"
leavesCullingAmount = 2
includeMangroveRoots = true includeMangroveRoots = true
powderSnowCulling = true
endGatewayCulling = true endGatewayCulling = true
beaconBeamCulling = true
entityModelCulling = true entityModelCulling = true
useOnModdedBlocksByDefault = true
[modCompatibility]
minecraft = true

View file

@ -1,12 +1,25 @@
{ {
"quality": { "quality": {
"weather_quality": "FAST", "weather_quality": "FAST",
"leaves_quality": "DEFAULT",
"enable_vignette": false "enable_vignette": false
}, },
"advanced": { "advanced": {
"enable_memory_tracing": false,
"use_advanced_staging_buffers": true,
"cpu_render_ahead_limit": 5 "cpu_render_ahead_limit": 5
}, },
"performance": { "performance": {
"use_entity_culling": false "chunk_builder_threads": 0,
"always_defer_chunk_updates_v2": true,
"animate_only_visible_textures": true,
"use_entity_culling": false,
"use_fog_occlusion": true,
"use_block_face_culling": true,
"use_no_error_g_l_context": true
},
"notifications": {
"has_cleared_donation_button": false,
"has_seen_donation_prompt": false
} }
} }

View file

@ -1,6 +1,11 @@
{ {
"threadCount": {
"bootstrap": 1,
"main": 3
},
"threadPriority": { "threadPriority": {
"game": 8, "game": 8,
"bootstrap": 1,
"main": 2, "main": 2,
"io": 7, "io": 7,
"integratedServer": 7 "integratedServer": 7

View file

@ -1,5 +1,15 @@
#Configuration file for VMP
#Sat Apr 12 19:40:45 CEST 2025
deprecated_precache_biome_lookup=false
use_async_portals=true
use_async_chunks_on_login=true
show_chunk_tracking_messages=false show_chunk_tracking_messages=false
show_async_loading_messages=false show_async_loading_messages=false
use_async_logging=true
use_async_chunks_on_some_commands=false
use_multiple_netty_event_loops=false use_multiple_netty_event_loops=false
use_optimized_entity_tracking=true
exp3_use_packet_priority_system=false
exp_use_packet_priority_system_block_update_consolidation=false
target_chunk_send_rate=-1
exp_use_optimized_chunk_ticking_iteration=true exp_use_optimized_chunk_ticking_iteration=true

View file

@ -1,3 +1,26 @@
{ {
"zoomInTime": 0.30000000000000004 "initialZoom": 4,
"zoomInTime": 0.30000000000000004,
"zoomOutTime": 0.5,
"zoomInTransition": "ease_out_exp",
"zoomOutTransition": "ease_out_exp",
"affectHandFov": true,
"retainZoomSteps": false,
"linearLikeSteps": true,
"scrollZoom": true,
"scrollZoomAmount": 3,
"scrollZoomSmoothness": 70,
"zoomKeyBehaviour": "hold",
"_keybindScrolling": false,
"relativeSensitivity": 100,
"relativeViewBobbing": true,
"cinematicCamera": 0,
"spyglassBehaviour": "combine",
"spyglassOverlayVisibility": "holding",
"spyglassSoundBehaviour": "with_overlay",
"secondaryZoomAmount": 4,
"secondaryZoomInTime": 10.0,
"secondaryZoomOutTime": 1.0,
"secondaryHideHUDOnZoom": true,
"_firstLaunch": false
} }