mod config updates
This commit is contained in:
parent
d93f10468f
commit
9882d85553
12 changed files with 145 additions and 110 deletions
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@ -19,14 +19,14 @@ version = 3
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# Available variables: is_windows, is_j9vm, is_client, cpus, mem_gb
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#
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defaultGlobalExecutorParallelismExpression = "max(1,min(if(is_client,(cpus/2.66+1),(cpus/1.5)),if(is_j9vm,((mem_gb-(if(is_client,0.5,0.2)))/0.2),((mem_gb-(if(is_client,0.8,0.5)))/0.2))))"
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# (Default: 10) Configures the parallelism of global executor
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# (Default: 2) Configures the parallelism of global executor
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globalExecutorParallelism = "default"
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[noTickViewDistance]
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# (Default: true) Whether to use compatibility mode to send chunks
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# This may fix some mod compatibility issues
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compatibilityMode = "default"
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# (Default: 11) No-tick view distance max concurrent chunk loads
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# (Default: 3) No-tick view distance max concurrent chunk loads
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# Lower this for a better latency and higher this for a faster loading
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maxConcurrentChunkLoads = 2
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# (Default: false) Whether to ensure correct chunks within normal render distance
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@ -79,7 +79,7 @@ globalExecutorParallelism = "default"
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# (may cause incompatibility with other mods)
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#
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asyncScheduling = "default"
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# (Default: true) Whether to enable this feature
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# (Default: false) Whether to enable this feature
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enabled = "default"
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[fixes]
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@ -21,6 +21,9 @@
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#Range: > 0
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maximumContraptionLightVolume = 16384
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#.
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#Disable to prevent being rotated while seated on a Moving Contraption
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rotateWhenSeated = true
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#.
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#Log a stack-trace when rendering issues happen within a moving contraption.
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explainRenderErrors = false
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#.
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@ -1 +1,4 @@
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{}
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{
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"playerGroups": {},
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"globalGroupForced": false
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}
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@ -1,18 +1,35 @@
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# The default range for the instant group command if no range was provided
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# The default range for the /instantgroup command if no range was provided
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default_instant_group_range=128.0
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# The name of the instant group
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instant_group_name=Instant Group
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# The default permission type of the instantgroup command
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# The default permission level of the /instantgroup command
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# EVERYONE - Every player can use this command
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# OPS - Operators can use this command
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# NOONE - The command can't be used by anyone
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instant_group_command_permission_level=EVERYONE
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# The default permission type of the persistentgroup command
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# The default permission level of the /persistentgroup command
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# EVERYONE - Every player can use this command
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# OPS - Operators can use this command
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# NOONE - The command can't be used by anyone
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persistent_group_command_permission_level=OPS
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# The default permission type of the autojoingroup command
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# The default permission level of the /autojoingroup command
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# EVERYONE - Every player can use this command
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# OPS - Operators can use this command
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# NOONE - The command can't be used by anyone
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auto_join_group_command_permission_type=EVERYONE
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# The default permission type of the forcejoingroup command
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# The default permission level of the /autojoingroup global command
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# EVERYONE - Every player can use this command
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# OPS - Operators can use this command
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# NOONE - The command can't be used by anyone
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auto_join_group_global_command_permission_type=OPS
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# The default permission level of the /forcejoingroup command
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# EVERYONE - Every player can use this command
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# OPS - Operators can use this command
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# NOONE - The command can't be used by anyone
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force_join_group_command_permission_type=OPS
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# If a summary of all groups should be shown when a player joins the server
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# Determines if a summary of all groups should be shown when a player joins the server
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group_summary=true
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# If the group type should be forced to a specific type
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# Forces all groups to be of the given type
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# OFF - No group type is forced
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# NORMAL - All groups are forced to be normal groups
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# OPEN - All groups are forced to be open groups
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@ -1 +1,8 @@
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[{"name":"general","type":"OPEN","hidden":false,"id":"9c8f061b-56c7-424c-ba80-a14c71781b5f"}]
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[
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{
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"name": "general",
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"type": "OPEN",
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"hidden": false,
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"id": "9c8f061b-56c7-424c-ba80-a14c71781b5f"
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}
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]
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@ -14,12 +14,14 @@
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# mixin.bugfix.chunk_deadlock=false # (overridden for mod compat)
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# mixin.bugfix.concurrency=true # (default)
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# mixin.bugfix.ender_dragon_leak=true # (default)
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# mixin.bugfix.missing_block_entities=false # (default)
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# mixin.bugfix.packet_leak=false # (default)
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# mixin.bugfix.paper_chunk_patches=false # (overridden for mod compat)
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# mixin.bugfix.restore_old_dragon_movement=false # (default)
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# mixin.bugfix.world_leaks=true # (default)
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# mixin.bugfix.world_screen_skipped=true # (default)
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# mixin.devenv=false # (default)
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# mixin.feature.blockentity_incorrect_thread=false # (default)
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# mixin.feature.branding=true # (default)
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# mixin.feature.cause_lag_by_disabling_threads=false # (default)
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# mixin.feature.direct_stack_trace=false # (default)
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@ -27,6 +29,7 @@
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# mixin.feature.integrated_server_watchdog=true # (default)
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# mixin.feature.measure_time=true # (default)
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# mixin.feature.remove_chat_signing=false # (default)
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# mixin.feature.remove_telemetry=true # (default)
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# mixin.feature.snapshot_easter_egg=true # (default)
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# mixin.feature.spam_thread_dump=false # (default)
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# mixin.feature.spark_profile_launch=false # (default)
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@ -40,6 +43,7 @@
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# mixin.perf.cache_profile_texture_url=true # (default)
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# mixin.perf.cache_strongholds=false # (overridden for mod compat)
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# mixin.perf.cache_upgraded_structures=true # (default)
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# mixin.perf.chunk_meshing=true # (default)
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# mixin.perf.clear_fabric_mapping_tables=false # (default)
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# mixin.perf.clear_mixin_classinfo=false # (default)
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# mixin.perf.compact_bit_storage=true # (default)
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@ -57,6 +61,7 @@
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# mixin.perf.faster_structure_location=true # (default)
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# mixin.perf.faster_texture_stitching=true # (default)
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# mixin.perf.fix_loop_spin_waiting=true # (default)
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# mixin.perf.memoize_creative_tab_build=true # (default)
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# mixin.perf.model_optimizations=true # (default)
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# mixin.perf.mojang_registry_size=true # (default)
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# mixin.perf.nbt_memory_usage=false # (overridden for mod compat)
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@ -1,26 +1,23 @@
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{
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"experimental": {
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// The increased height setting will change the max Overworld build and generation height to y640.
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// The horizontal mountain scale setting will change the thickness of mountain ranges and the spacing between them.
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// Lower values = thicker mountain ranges and more space between ranges. 0.15-0.25 is the sweet spot.
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// The terrain scale setting will vertically stretch/compress terrain. Higher values = more extreme terrain heights.
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"horizontal_mountain_scale": 0.25,
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"increased_height": false,
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"terrain_scale": 1.125
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},
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"features": {
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// Enabling deeper oceans will lower vanilla ocean monuments to compensate for lower depth.
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// This DOES NOT apply on Forge 1.18-1.20.1. Ocean monuments will remain at their vanilla levels on those versions.
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"deeper_oceans": true,
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"enabled": true,
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"feature_toggles": {
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"desert_dunes": true,
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// Moves max height to y640
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"increased_height": false,
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"lava_rivers": true,
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// Offsets ocean monuments 30 blocks down
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"monument_offset": true,
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"underground_rivers": true
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},
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"legacy": {
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// Tectonic v1 worlds have old biome data preventing them from being opened in Tectonic v2.1+.
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// Enabling legacy mode will add back the biomes and upgrade worlds to the new format upon opening them.
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// Once a world is upgraded by opening it, turn off legacy mode.
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"enabled": false
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},
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"mod_enabled": true
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"snow_start_offset": 128,
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"terrain_scales": {
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// Vanilla value is -0.22
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"deep_ocean_depth": -0.45,
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// Lower values = thicker mountain ranges and more space between ranges
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"erosion_scale": 0.25,
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// Vanilla value is -0.12
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"ocean_depth": -0.15,
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// Higher values = vertically stretched terrain
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"vertical_multiplier": 1.125
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}
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}
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@ -1,6 +1,11 @@
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{
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"threadCount": {
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"bootstrap": 1,
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"main": 3
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},
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"threadPriority": {
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"game": 8,
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"bootstrap": 1,
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"main": 4,
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"io": 7,
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"integratedServer": 7
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@ -1,5 +1,5 @@
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#Configuration file for VMP
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#Fri Mar 21 22:09:23 GMT 2025
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#Sat Apr 12 13:48:49 GMT 2025
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deprecated_precache_biome_lookup=false
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exp3_use_packet_priority_system=false
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exp_use_optimized_chunk_ticking_iteration=true
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@ -7,7 +7,7 @@ force_voicechat_kick_message=You need %s %s to play on this server
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# The message a player gets when joining a server with an incompatible voice chat version
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# The first parameter is the mod/plugin version and the second parameter is the mod/plugin name
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voicechat_not_compatible_message=Your voice chat version is not compatible with the servers version.\\nPlease install version %s of %s.
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# The message a player gets when trying to execute a command that requires voice chat
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# The message a player gets when trying to execute a command that requires the voice chat mod installed on the client side.
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# The first parameter is the mod/plugin name
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voicechat_needed_for_command_message=You need to have %s installed on your client to use this command
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# The message a player gets when trying to execute a command that can only be executed as a player
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@ -1,45 +1,53 @@
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# Simple Voice Chat server config v1.20.1-2.5.19
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# Simple Voice Chat server config v1.20.1-2.5.29
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# The port of the voice chat server
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# Setting this to "-1" sets the port to the Minecraft servers port (Not recommended)
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# The port number to use for the voice chat communication.
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# Audio packets are always transmitted via the UDP protocol on the port number
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# specified here, independently of other networking used for the game server.
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# Set this to '-1' to use the same port number that is used by the Minecraft server.
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# However, it is strongly recommended NOT to use the same port number because UDP on
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# it is also used by default for the server query. Doing so may crash the server!
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port=24454
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# The IP address to bind the voice chat server on
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# Leave empty to use 'server-ip' of server.properties
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# To bind to the wildcard address, use '*'
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# The server IP address to bind the voice chat to
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# Leave blank to use the 'server-ip' property from the 'server.properties' config file
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# To bind to the wildcard IP address, use '*'
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bind_address=
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# The distance to where the voice can be heard
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# The distance to which the voice can be heard
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max_voice_distance=48.0
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# The multiplier of the voice distance when crouching
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crouch_distance_multiplier=1.0
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# The multiplier of the voice distance when whispering
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whisper_distance_multiplier=0.5
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# The opus codec
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# Possible values are 'VOIP', 'AUDIO' and 'RESTRICTED_LOWDELAY'
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# The Opus codec
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# Valid values are 'VOIP', 'AUDIO', and 'RESTRICTED_LOWDELAY'
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codec=VOIP
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# The maximum size in bytes that voice packets are allowed to have
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# The maximum size that audio packets are allowed to have (in bytes)
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# Set this to a lower value if audio packets don't arrive
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mtu_size=1024
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# The frequency at which keep alive packets are sent
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# The frequency at which keep-alive packets are sent (in milliseconds)
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# Setting this to a higher value may result in timeouts
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keep_alive=1000
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# If group chats are allowed
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enable_groups=true
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# The hostname that clients should use to connect to the voice chat
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# This may also include a port, e.g. 'example.com:24454'
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# Don't change this value if you don't know what you are doing
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# Do NOT change this value if you don't know what you're doing
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voice_host=
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# If players are allowed to record the voice chat
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# If players are allowed to record the voice chat audio
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allow_recording=true
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# If spectators are allowed to talk to other players
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spectator_interaction=false
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# If spectators can talk to players they are spectating
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spectator_player_possession=false
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# If players without the mod should get kicked from the server
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# If players without the voice chat mod should be kicked from the server
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force_voice_chat=true
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# The amount of milliseconds, the server should wait to check if the player has the mod installed
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# Only active when force_voice_chat is set to true
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# The amount of time the server should wait to check if a player has the mod installed (in milliseconds)
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# Only relevant when 'force_voice_chat' is set to 'true'
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login_timeout=10000
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# The range where the voice chat should broadcast audio to
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# A value <0 means 'max_voice_distance'
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# The range in which the voice chat should broadcast audio
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# A value less than 0 means 'max_voice_distance'
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broadcast_range=-1.0
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# If the voice chat server should reply to pings
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# If the voice chat server should reply to external pings
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allow_pings=true
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# If the mod should load native libraries on dedicated servers
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# This is mostly relevant for voice chat addons
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use_natives=true
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@ -1,68 +1,58 @@
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#Minecraft server properties
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#Game Features
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gamemode=survival
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force-gamemode=false
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difficulty=normal
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hardcore=false
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pvp=true
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simulation-distance=10
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view-distance=10
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#Sat Apr 12 13:49:12 GMT 2025
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allow-flight=false
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allow-nether=true
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spawn-animals=true
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spawn-monsters=true
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spawn-npcs=true
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spawn-protection=0
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generate-structures=true
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generator-settings={}
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enable-command-block=false
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entity-broadcast-range-percentage=100
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max-chained-neighbor-updates=1000000
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max-tick-time=60000
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max-world-size=29999984
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#Server Features
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enable-status=true
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hide-online-players=false
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online-mode=true
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enforce-secure-profile=false
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white-list=true
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enforce-whitelist=true
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require-resource-pack=false
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resource-pack=
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resource-pack-prompt=
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resource-pack-sha1=
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max-players=30
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player-idle-timeout=0
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op-permission-level=3
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function-permission-level=2
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broadcast-console-to-ops=true
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broadcast-rcon-to-ops=true
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motd=\u00A72\u00A7n3.0\u00A7r \u00A76\u00A7lCreate Expansion\u00A7r\u00A7r\nwill be here \u00A7o(soon)\u00A7r in \u00A7kx\u00A7r days
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#Server
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server-ip=
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server-port=25565
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difficulty=normal
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enable-command-block=false
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enable-jmx-monitoring=false
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enable-query=false
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query.port=25565
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enable-rcon=true
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rcon.port=25575
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#password is redacted
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rcon.password=
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use-native-transport=true
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network-compression-threshold=256
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prevent-proxy-connections=false
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rate-limit=0
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sync-chunk-writes=true
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#Initialisation
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enable-status=true
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enforce-secure-profile=false
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enforce-whitelist=true
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entity-broadcast-range-percentage=100
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force-gamemode=false
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function-permission-level=2
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gamemode=survival
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generate-structures=true
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generator-settings={}
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hardcore=false
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hide-online-players=false
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initial-disabled-packs=
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initial-enabled-packs=vanilla
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level-name=world
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level-seed=
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level-type=minecraft\:normal
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#unknown
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max-chained-neighbor-updates=1000000
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max-players=30
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max-tick-time=60000
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max-world-size=29999984
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motd=§2§n3.0§r §6§lCreate Expansion§r§r\nwill be here §o(soon)§r in §kx§r days
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network-compression-threshold=256
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online-mode=true
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op-permission-level=3
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player-idle-timeout=0
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prevent-proxy-connections=false
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pvp=true
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query.port=25565
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rate-limit=0
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rcon.password=
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rcon.port=25575
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require-resource-pack=false
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resource-pack=
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resource-pack-prompt=
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resource-pack-sha1=
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server-ip=
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server-port=25565
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simulation-distance=10
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spawn-animals=true
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spawn-monsters=true
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spawn-npcs=true
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spawn-protection=0
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sync-chunk-writes=true
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text-filtering-config=
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use-native-transport=true
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view-distance=10
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white-list=true
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