# Config version. Do not change this config-version = "2.7" # What should be the MOTD? This gets displayed when the player adds your server to # their server list. Only MiniMessage format is accepted. motd = "<#09add3>The Server is down (╯°□°)╯︵ ┻━┻" # Should we forward IP addresses and other data to backend servers? # Available options: # - "none": No forwarding will be done. All players will appear to be connecting # from the proxy and will have offline-mode UUIDs. # - "legacy": Forward player IPs and UUIDs in a BungeeCord-compatible format. Use this # if you run servers using Minecraft 1.12 or lower. # - "bungeeguard": Forward player IPs and UUIDs in a format supported by the BungeeGuard # plugin. Use this if you run servers using Minecraft 1.12 or lower, and are # unable to implement network level firewalling (on a shared host). # - "modern": Forward player IPs and UUIDs as part of the login process using # Velocity's native forwarding. Only applicable for Minecraft 1.13 or higher. player-info-forwarding-mode = "modern" [servers] # Configure your servers here. Each key represents the server's name, and the value # represents the IP address of the server to connect to. #lobby = "127.0.0.1:30066" #factions = "127.0.0.1:30067" #minigames = "127.0.0.1:30068" mms = "host.containers.internal:25566" # In what order we should try servers when a player logs in or is kicked from a server. try = [ "mms" ] [forced-hosts] "nanody.de" = [ "mms" ] "mms.nanody.de" = [ "mms" ]