Deserialize chunk json + spawn debug markers

This commit is contained in:
anonoe 2026-02-09 23:30:17 +01:00
parent dbdfd2bb74
commit 77114f5551
Signed by: anonoe
SSH key fingerprint: SHA256:OnAs6gNQelOnDiY5tBpDYKQiuTgBvnmIdMo5P09cdqg
3 changed files with 86 additions and 4 deletions

View file

@ -0,0 +1,20 @@
using System.Collections.Generic;
public record ChunkData(
int schema,
string id,
int x,
int y,
string? biome,
List<ChunkPickup>? pickups,
List<ChunkGate>? gates,
List<ChunkNpc>? npcs,
List<ChunkSpawnZone>? spawn_zones,
List<ChunkCollisionRect>? collision_rects
);
public record ChunkPickup(string id, string item, int[] pos, int respawn_seconds);
public record ChunkGate(string id, int[] rect, string requires, string? message);
public record ChunkNpc(string id, string kind, int[] pos, string @ref);
public record ChunkSpawnZone(string id, string biome, int[] rect, List<string>? time_windows, List<string>? weather);
public record ChunkCollisionRect(string id, int[] rect);