18 lines
376 B
C#
18 lines
376 B
C#
/// <summary>
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/// Moves the player using top-down controls.
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/// </summary>
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using Godot;
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//using System;
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public partial class Player : CharacterBody2D
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{
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[Export] public float Speed = 220f;
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public override void _PhysicsProcess(double delta)
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{
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Vector2 input = Input.GetVector("ui_left", "ui_right", "ui_up", "ui_down");
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Velocity = input * Speed;
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MoveAndSlide();
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}
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}
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