ocker/scripts/world/CreatureVisual.cs

13 lines
255 B
C#

using Godot;
public partial class CreatureVisual : Node2D
{
[Export] public float Radius = 8f;
public override void _Draw()
{
DrawCircle(Vector2.Zero, Radius, new Color(1f, 0.8f, 0.2f, 0.9f));
}
public override void _Ready() => QueueRedraw();
}