ocker/scripts/Visual.cs

16 lines
254 B
C#

using Godot;
public partial class PlayerVisual : Node2D
{
[Export] public float Radius = 8f;
public override void _Draw()
{
DrawCircle(Vector2.Zero, Radius, new Color(0.2f, 0.8f, 1.0f));
}
public override void _Ready()
{
QueueRedraw();
}
}