ocker/scenes/Player.tscn

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1.3 KiB
Text

[gd_scene format=3 uid="uid://bjt15rm720w5g"]
[ext_resource type="Script" uid="uid://duf0vlr2yin8l" path="res://scripts/gameplay/Player.cs" id="1_p0vlq"]
[ext_resource type="Script" uid="uid://dtaa141c1wb8e" path="res://scripts/world/PlayerInteractor.cs" id="2_v6fml"]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_p0vlq"]
[sub_resource type="CircleShape2D" id="CircleShape2D_3li8b"]
[node name="Player" type="CharacterBody2D" unique_id=1675096620]
script = ExtResource("1_p0vlq")
[node name="Sprite2D" type="Sprite2D" parent="." unique_id=1954630810]
[node name="CollisionShape2D" type="CollisionShape2D" parent="." unique_id=1337429488]
rotation = 1.5707964
shape = SubResource("CapsuleShape2D_p0vlq")
[node name="Camera2D" type="Camera2D" parent="." unique_id=483897590]
[node name="ColorRect" type="ColorRect" parent="." unique_id=2037024702]
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -8.0
offset_top = -8.0
offset_right = 8.0
offset_bottom = 8.0
grow_horizontal = 2
grow_vertical = 2
[node name="InteractArea" type="Area2D" parent="." unique_id=973889967]
script = ExtResource("2_v6fml")
GameRootPath = NodePath("")
[node name="CollisionShape2D" type="CollisionShape2D" parent="InteractArea" unique_id=524618181]
shape = SubResource("CircleShape2D_3li8b")